Keith Stuart has a good article in today's Guardian Newspaper entitled 'How the 3D Engine is Changing the World'. Keith notes that John D Carmack, the programming legend behind the
Doom and
Quake games runs an aerospace company as a relaxing diversion from his role as technical director at games developer,
id. Which goes to show that 3D engine design isn't rocket science – it's far more complicated than that.
You can read the
full article online, including our thoughts on Google SketchUp....