Showing posts with label simulation. Show all posts
Showing posts with label simulation. Show all posts

Survey Data, Simulation and Workflows

At the moment we are locked away in a room at the University of Leeds talking about the next steps to integrate survey data, traditional data and simulation output via grid based services.

It's going to be interesting - pictured below is a first step with SurveyMapper running in MyExperiment:



Shortly you will be able to run a population reconstruction model, complete with crowd based data input with a view of gaining an insight of future transport, health and housing needs. Mixing crowd sourced data with simulation and modelling provides a new and interesting step in spatial analysis...

Location:Back Moorland Terrace,Leeds,United Kingdom

Unity: City Data and Simulation Exhibition Space - A Work in Progress

We have spent the day giving the Unity Game Engine a spin and to be honest we are really impressed. The interface is simple to use and the ability to drag and drop files direct from 3D Max/Maya/Blender etc is refreshing. We have been able to import various simulations into a city exhibition space, a process that would taken of a good few days using other game engines.

By way of a work in progress we have a new video below:


We will have more next week... any thoughts, comments or questions are of course welcome...