CASA: MRes Advanced Spatial Analysis and Visualisation
City in a Book: Augmenting the CityEngine
If you add in a model of a BenQ projector, the MRes in Advanced Spatial Analysis and Visualisation Handbook, a city within the CASA logo and a webcam you get the following augmented reality:
We are exploring this as part of our digital visualisation module on the MRes here in CASA, aiming to build in the latest research into the lectures. The combination of Lumion, 3DMax, Illustrator, CityEngine and AR is intriguing...
Augmenting a Roman Fort: A Paper Model, IPad and Unity
Augmented Reality for 3D Max and SketchUp
With the plugin for 3D from AR-Media it is also extremely easy to create:
We like the way all the animations are held with the file and move beyond the tag.
If you have not tried out tag based Augmented Reality yet then now is your chance as AR-Media also have a plugin for SketchUp:
Head over to http://www.inglobetechnologies.com/ to download the plugins. We have been working with AR for a while now and it really does offer a lot of 'bang for the buck'.
Museum Plaza - Louisville, Kentucky
Museum Plaza from Brooklyn Digital Foundry on Vimeo.
We like the integration of the digital into the model footage, especially with the traffic. That said, the pixelated faces of the workers in the background is perhaps slightly concerning, especially for a clip to be used in an exhibition.
Building design by the Office for Metropolitan Architecture; video direction and production by Brooklyn Digital. Music by Mouse on Mars (via O.M.A.).
GIS and Augmented Reality in 2015
The short paper below was written by Sung-Hyun Jang of the GIS and AR blog and us here at digital urban as part of a larger wide ranging technical report for the Association of Geographic Information which is coming out soon. You can read the short below via Issuu:
To keep up to date with all things GIS and AR, head over to Sung's GIS and AR blog.
Augmented (hyper)Reality
Augmented (hyper)Reality: Domestic Robocop from Keiichi Matsuda on Vimeo.
The clip above was produced by Keiichi Matsuda a final year Masters in Architecture over at The Bartlett, here at University College London, as part of a larger project about the social and architectural consequences of new media and augmented reality.
Sketch Shapes in Augmented Reality - iPhone App (Hacked)
In short - take a look at the movie below and note the ability to draw shapes and then render via AR, complete with attached physics:
It has notable potential for designing buildings - see http://www.readwriteweb.com/ for more.
Augmented Reality: Urban Tagging via Messages and 3D Models
This opens up a whole number of new development routes from augmented graffiti to leaving a virtual message outside someones apartment if they are out through to tagging locations, restaurants and services with virtual comments for users to view by simply pointing the mobile device at the location.
The application is currently under development for iPhone, Google Android, Windows Mobile and Symbian S60 platforms.
Picked up via VentureBeat.
EyePet PS3 & AR Toolkit for Flash
In many ways this could be done with ARTAG - see our Tutorial - Quick and Easy Augmented Reality from SketchUp/3DMax etc - but on a PS3 it takes it to the next level. Note the use of the trampoline towards the end of the clip and the nice use of shadows:
EyePet is due for a global release around the end of the year. It would be interesting to know if its possible to do something similar with ARTAG and Flash using the newly released AR flash library (see Hack A Day):
It is almost tempting to fire up our webcam and take a look, sadly we are interviewing for the rest of the day....
Augmented Reality with the Sauerbraten Game Engine
In the clip above the Sauerbraten game engine is used to render a game map in real time onto a video feed. The game is run in multiplayer mode and one of the characters can be seen walking around.
We especially like the concept of holding a multi-player game map in your hand, to such an extent that we have suddenly got an urge to hold all of those little people from Populous in our hands via AR...
Take a look at the AliveTeam channel on YouTube for more movies.
TwitARound: Augmented Reality Tweets in the City
Download Squad, where we picked it up from, didn't seem to see the point, we think its an incredably intriguing view of the cityscape - to be able to pan around a area and see the live tweets is perhaps a glimpse into the 'X-Ray Datascape' city of the future?
See TwittARound for more info.
Parallel Tracking and Mapping on the iPhone: Augmented Reality App Development
Georg notes that it still needs a lot of work - the camera's narrow field-of-view is problematic - but they can already make and track small maps. Of note is the use of the iPhone 3G rather than the 3GS with the built in compass see
http://www.robots.ox.ac.uk/~gk for full details and past projects.
Thanks go to Greg Downing for the link, anyone interested in panoramas and 3d modelling techniques should take a look at his work via http://www.gregdowning.com/
See also Augmented Reality for Android: GIS in the City and Location Based Augmented Reality for Android: Enkin
Worlds First Mobile Augmented Reality for Android: GIS in the City

Combine GIS with mobile devices equipped with a digital compass and GPS and what do you get? Datascapes that can be mapped and layered on top of any object in the city, the potential for moving GIS and locational based services direct into the field is to be honest huge and now the first service has launched in the Netherlands via SPRXmobile. Known as Layar, it is the worlds first mobile Augmented Reality browser, which displays real time digital information on top of reality (of) in the camera screen of the mobile phone.
While looking through the phone’s camera lens, a user can see houses for sale, popular bars and shops, jobs, healthcare providers and ATMs. The first country to launch Layar is The Netherlands. Launching partners are local market leaders ING (bank), funda (realty website), Hyves (social network), Tempo-team (temp agency) and Zekur.nl (healthcare provider).
How it works
Layar is derived from location based services and works on mobile phones that include a camera, GPS and a compass. Layar is first avaliable for handsets with the Android operating system (the G1 and HTC Magic). It works as follows: Starting up the Layar application automatically activates the camera. The embedded GPS automatically knows the location of the phone and the compass determines in which direction the phone is facing. Each partner provides a set of location coordinates with relevant information which forms a digital layer. By tapping the side of the screen the user easily switches between layers. This makes Layar a new type of browser which combines digital and reality, which offers an augmented view of the world.
ARhrrrr! Augmented Reality Mobile Phone Gaming

ARhrrrr is an augmented reality shooter for mobile camera-phones from the Augmented Environments Lab. The phone provides a window into a 3d town overrun with zombies. Point the camera at our special game map to mix virtual and real world content. Civilians are trapped in the town, and must escape before the zombies eat them! From your vantage point in a helicopter overhead, you must shoot the zombies to clear the path for the civilians to get out. Watch out though as the zombies will fight back, throwing bloody organs to bring down your copter. Move the phone quickly to dodge them. You can also use Skittles as tangible inputs to the game, placing one on the board and shooting it to trigger an explosion:
By merging graphics with props in the physical world, handheld Augmented Reality games pull the player through the small screen and into a larger merged play-space. Take a look at the project page for more info...
If you want to start experimenting yourself see our Quick and Easy Augmented Reality Tutorial.
Thanks go to Marek for sending us the link via Engadget.
Augmented Reality for SketchUp: Now on the Mac
If you are in the business of communicating designs to clients or setting up an exhibition space and need something that little bit different then augmented reality carries a large wow factor for very little effort.
You can download a free trial from http://www.inglobetechnologies.com/en/products/arplugin_su/info.php
ARSights: Augmented Reality for Google Earth
Take a look at the movie below:
While ARSights is not Augmented Reality directly inside of Google Earth, it acts a browser for models that in turn can be visualized directly on users’ desktop, by connecting a simple webcam and by printing a suitable code.
Take a look at http://www.arsights.com/ for more info.
Augmented Reality in (outside) of Second Life
Of course the printed tags dont have to be 'physical' they can be embedded into Virtual Worlds such as Second Life, creating a really unqiue concept of importing/moving and visualisation objects in a virtual environment.
Take a look at the video below from cristiancontini for a really interesting proof of concept:
Augmented Mixed Reality: Second Life pops out from the Screen from cristiancontini on Vimeo.
See http://www.hitl.washington.edu/artoolkit/ for download and working examples.
See also our recent posts on Papervision Augmented Reality and Augmented Reality for Architecture using SketchUp.
Augmented Reality and Google SketchUP: ARplug-in

We have always been big fans of augmented reality here at digital urban, simply because it is so easy to set up yet a very impressive and powerful visualisation technique. As such the ability to export direct from Google SketchUp via the new plugin ARplug-in from the Development Lab of Inglobe Technologies, into a physical space has huge potential - see the movie below:
All you need to make ARplug-in work is a personal computer, a webcam and a printed code attached to the software.
For optimal functionality, a Dual-core PC with a standard graphic card for 3D videogames are recommended, see AR-media for full details and download.
A free demo version is available with the full version coming in at 99 euros.
Papervision Augmented Reality
As such its exciting to see an example of augmented reality running in Flash via Papervision, the movie below provides an insight:
Papervision - Augmented Reality (extended) from dpinteractive on Vimeo.
Keep an eye on http://interactive.digitalpictures.com.au/ for more updates..





